Faculty Research Interests

Faculty Research Interests

  • Scientific computing-as-leverage to conceptual understanding of complex problems in science and engineering
  • Cyberinfrastructure affordances for learning and engagement including pedagogical methods and assessment mechanisms in science and engineering
  • Investigate the role of computational tools, visualization tools and haptic devices as cognitive tools to leverage the understanding of scientific representations
  • Integrating computational, scientific, and engineering thinking into K-12 education
  • Social computing, social media, collaboration
  • Increasing the number of women & minorities in computing disciplines.
  • Global IT, Global IT Education
  • Information/image retrieval
  • Knowledge Management
  • Multiagent Systems
  • Robotic Systems
  • Software Development and Engineering
  • STEM Outreach
  • Scientific visualization, medical image processing, realtime graphics, game development
  • Development and integration of scanning probe microscopy for biological and medical applications
  • Nanotechnology education
  • Spatial Visualization
  • Product & Process Visualization
  • Product Lifecycle Management
  • Engineering/Technical Graphics
  • Curriculum Development
  • Distance Learning
  • Industry Engagement
  • Adult & Industry Training
  • Spatial Ability, Spatial Assessment & Visual Thinking
  • Interactive Media
  • Educational Technology
  • Computer Graphics
  • Integration of digital video, animation and interactive technology for visual training solutions
  • Combustion
  • Hybrid Electric and Fuel Cell Vehicles
  • Aviation Safety and Security

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