Dr. David Whittinghill is an Assistant Professor of Computer Graphics Technology and Computer and Information Technology. Dr. Whittinghill' s research focuses on gaming, simulation and computer programming education and how these technologies can more effectively address outstanding issues in health, education, and society in general.
Dr. Whittinghill leads projects in pediatric physical therapy, sustainable energy simulation, phobia treatment, cancer care simulation, and games as a tool for improving educational outcomes. Dr. Whittinghill is the director of the Games Innovation Laboratory (www.gamesinnovation.org).
Prior to joining Purdue he was a senior software engineer in the research industry focused upon the fields of visualization, games, agent-based modeling, digital anti-tampering, robotics, pharmaceuticals, and web development. His primary skills expertise is in computer programming.
- Ph.D. (Computer Graphics Technology), Purdue University West Lafayette, IN, 2009.
- M.S. (Computer and Information Technology), Purdue University West Lafayette, IN, 2004.
- B.S. (Behavioral Psychology), Purdue University West Lafayette, IN, 1995.
- 2013 Service Learning Faculty Development Grant Awardee
- 2012-2013 Outstanding Undergraduate Teaching, Department of Computer Graphics Technology
- Whittinghill, D., Hartford, J., Brown, J., Hoerter, M., Kennedy, A., Barrett, C. & Hassan, R. (2014). Effect of pre-game tutorials on player performance in Kinect-based health games. Games for Health 3(1): 31-39.
- Whittinghill, D. & Brown, J. (2014). Gamification of physical therapy for the treatment of pediatric cerebral palsy: A pilot study examining player preferences. 121st Annual Conference & Exposition, Indianapolis, IN.
- Li, S., Chen, Y. & Whittinghill, D. (2014). Exploring the potential for augmented reality to motivate English vocabulary learning in Chinese college students. 121st Annual Conference & Exposition, Indianapolis, IN.
- Whittinghill, D., Nelson, D., Richards, K. & Calahan, C. (2014). Improving the affective element in introductory programming coursework for the "non programmer" student. 121st Annual Conference & Exposition, Indianapolis, IN.
- Whittinghill, D. & Nelson, D. (2014). Encouraging generalization of programming concepts outside a student's home programming language. ASEE Illinois-Indiana Section Conference, Terre Haute, IN.
- Nataraja, K., Head, N. & Whittinghill, D. (2014). An empirical test of an educational video game to teach energy literacy. ASEE Illinois-Indiana Section Conference, Terre Haute, IN.
- Steckel, K. & Whittinghill, D. (2014). Z-depth integration: a new technique for manipulating z-depth properties in composited scenes. Engineering Realities of Virtual Reality 2014, San Francisco, CA.
- Chen, Y., Oxenrider, M. & Whittinghill, D. (2013). How the social element in game-based learning can interfere with learning outcomes: An examination of the research literature. E-Learn 2013, Las Vegas, NV.
- Nataraja, K. & Whittinghill, D. (2013). MAEGUS: A sustainable energy simulation to promote energy literacy. E-Learn 2013, Las Vegas, NV.
- Ocasio-de Jesús, V., Kennedy, A. & Whittinghill, D. (2013). Impact of graphical fidelity on physiological responses in virtual environments. Virtual Reality Software and Technology: Proceedings of the 19th ACM Symposium, (VRST 2013), Singapore, pp. 73-76.
- Adamo-Villani, N., Oania, M., Whittinghill, D. & Brown, J. (2012). Building a serious game to teach secure coding in introductory programming courses. Eurographics, Calgary, Italy.
- Whittinghill, D. & Barrett, C. (March 2012). A Kinect-based physical therapy game for the treatment of pediatric cerebral palsy. Service Engagement Summit Indianapolis, IN.
- Adamo-Villani, N., Oania, M., Whittinghill, D. & Brown, J. (2012). Building a serious game to teach secure coding in introductory programming courses. Eurographics Calgary, Italy.
- Whittinghill, D., Chin, J. & Leavenworth, W. (2011). A diagnosis and counseling simulation for dental students in training. Midwest Conference on Health Games Indianapolis, IN.
- Whittinghill, D., Barrett, C., McIlrath, A., Gary, J. & Sedgwick, T. (October 2011). A game-based simulation of a physical therapy exercise for pediatric cerebral palsy patients using Microsoft Kinect. Midwest Conference on Health Games Indianapolis, IN.
- Ropp, T. & Whittinghill, D. (2011). Incorporating pervasive computing concepts into aircraft maintenance job task card systems. ASEE International Annual Conference Vancouver, BC.
- Joseph, N. & Whittinghill, D. (2011). Stereoscopic visualization as a tool for teaching astronomy concepts. ASEE International Annual Conference Vancouver, BC.
- Whittinghill, D. & Davis, B. (2011). Educational effectiveness of implicit course content embedded within commercial video games. ASEE International Conference Vancouver, BC.
- Whittinghill, D. & Lutes, K. (2011). Teaching Enterprise Application Development: Strategies and Challenges. SIGITE West Point, NY.
- Estaban Garcia (2011). Art and code: The aesthetic legacy of Aldo Giorgini. Leonardo SIGGRAPH., 44, 309-316.
- 2013 Girnaas (Qatar). Consultation, iPhone game design.
- 2013 Qatar Ministry of Information and Communications Technology. Instructor, Unity game design and development.
- 2013 University of Peradeniya (Sri Lanka). Guest speaker, computer programming education.
- 2013 Veteran's Administration. Senior Modeling and Visualization Architect, simulation and modeling of patient experience in cancer care center design.
- 2011-2013 - Peyton Manning Children's Hospital at St. Vincent's Health, Project Lead, Burnie.